"Gamification is the use of game mechanism and game thinking in the real world."According to Wikipedia:
"Gamification is the use of game thinking and game mechanics in a non-game context in order to engage users and solve problems. Gamification is used in applications and processes to improve user engagement, Return on Investment, data quality, timeliness, and learning. The word was coined by Nick Pelling."So as things are more clear what Gamification is, you might be interested in knowing more about it, digging deep into the concept and learn how to apply them to your real life.
I have a solution for you, in fact Interaction Design Foundation has compiled a good book on Gamification, co-authored by two prominent design professionals, Janaki Kumar, Head of Strategic Design Services at SAP and Mario Herger, a Senior Innovation Strategist at SAP Labs in Palo Alto, California. The book is not boring at all and is quite straight forward and well, written explaining each and every bit of Gamification in just 155 pages. So if you are really looking to explore what this book contains, here is a link below that will take you to the before the release preview of the book, that will give you some idea what this book has to offer. Personally speaking, if you are looking to learn about applying gamification to your work or any other real world issue, look know further and read this book out. ヾ(⌐■_■)ノ
Gamification At Work